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ZenDyn Documentation

ZenDyn Documentation / ZenDyn Roadmap

ZenDyn Roadmap

Completed entries describe finished work; release timing may vary.

Version 2.0.1

Status: Completed

Improve compatibility with ARKit and MetaHuman Animator performances while preserving lip-sync and ZenDyn’s facial animation. Keep procedural facial movement, including small eye movements, working during Sequencer playback.

MetaHuman Animator Head Movement

Status: Completed

Support captured head and neck movement alongside facial animation, including when the character is rotated in the scene. Preserve compatibility when ZenDyn is used with ZenBlink.

Reliable Project Startup

Status: Completed

Apply the startup reliability improvement introduced in ZenBlink so ZenDyn animation Blueprints load correctly when opening a project, including C++ projects.

Status: Completed

Improve recovery when the shared animation setup is reset, without requiring ZenDyn to be toggled off and on. Preserve other animation integrations when they take control.

Smooth Sequencer Section Transitions

Status: Completed

Keep emotion transitions, blink timing, facial smoothing and Dynamics continuous when animation sections end or ZenDyn’s animation setup is briefly refreshed.